Renders From RND
Mocap/XGen/NCloth/Ziva Dynamics
This came about from testing cloth/skin tearing on some mocap.
Multiply passes were used for the cloth tearing with an underlying. Ziva sim for the bones.
XGen used for the hair.
Yeti Dance
Drunken Stagger
Ziva/Yeti Instance/NHair Interacation Rhin0