Renders From RND

 
 
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Mocap/XGen/NCloth/Ziva Dynamics

This came about from testing cloth/skin tearing on some mocap.
Multiply passes were used for the cloth tearing with an underlying. Ziva sim for the bones.
XGen used for the hair.

 
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Yeti Dance

 
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Drunken Stagger

 
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Ziva/Yeti Instance/NHair Interacation Rhin0